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  <channel>
    <title>MaplePrimes - Maplesoft Blog</title>
    <link>http://www.mapleprimes.com/maplesoftblog</link>
    <language>en-us</language>
    <copyright>2012 Maplesoft, A Division of Waterloo Maple Inc.</copyright>
    <generator>Maplesoft Document System</generator>
    <lastBuildDate>Thu, 17 May 2012 08:39:29 GMT</lastBuildDate>
    <pubDate>Thu, 17 May 2012 08:39:29 GMT</pubDate>
    <itunes:subtitle />
    <itunes:summary />
    <description>The latest posts on the Maplesoft Blog</description>
    <image>
      <url>http://www.mapleprimes.com/images/mapleprimeswhite.jpg</url>
      <title>MaplePrimes - Maplesoft Blog</title>
      <link>http://www.mapleprimes.com/maplesoftblog</link>
    </image>
    <item>
      <title>Teaching Concepts with Maple</title>
      <link>http://www.mapleprimes.com/maplesoftblog/134197-Teaching-Concepts-With-Maple?ref=Feed:MaplePrimes:Maplesoft Blog</link>
      <itunes:summary>&lt;p&gt;Being easy to use is nice, but being easy to learn with is better. Maple&amp;rsquo;s ease-of-use paradigm, captured in the phrases &amp;ldquo;Clickable Calculus&amp;rdquo; and &amp;ldquo;&lt;a href="http://www.maplesoft.com/products/maple/new_features/clickablemath.aspx"&gt;Clickable Math&lt;/a&gt;&amp;rdquo; provides a syntax-free way to use Maple. The learning curve is flattened. But making Maple easy to use to use badly in the classroom helps neither student nor instructor.&lt;/p&gt;
&lt;p&gt;In the mid to late &amp;lsquo;80s,...</itunes:summary>
      <description>&lt;p&gt;Being easy to use is nice, but being easy to learn with is better. Maple&amp;rsquo;s ease-of-use paradigm, captured in the phrases &amp;ldquo;Clickable Calculus&amp;rdquo; and &amp;ldquo;&lt;a href="http://www.maplesoft.com/products/maple/new_features/clickablemath.aspx"&gt;Clickable Math&lt;/a&gt;&amp;rdquo; provides a syntax-free way to use Maple. The learning curve is flattened. But making Maple easy to use to use badly in the classroom helps neither student nor instructor.&lt;/p&gt;
&lt;p&gt;In the mid to late &amp;lsquo;80s,...</description>
      <guid>134197</guid>
      <pubDate>Mon, 14 May 2012 18:31:36 Z</pubDate>
      <itunes:author>Robert Lopez</itunes:author>
      <author>Robert Lopez</author>
    </item>
    <item>
      <title>Maple 16 is here!</title>
      <link>http://www.mapleprimes.com/maplesoftblog/132249-Maple-16-Is-Here?ref=Feed:MaplePrimes:Maplesoft Blog</link>
      <itunes:summary>&lt;p&gt;&lt;a href="http://www.maplesoft.com/products/maple/new_features/index.aspx?ref=mapleprimes"&gt;&lt;img src="/view.aspx?sf=132249/433310/m16_blog_heading.jpg" alt=""&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Released today, with over 4500 additions and enhancements, &lt;a href="http://www.maplesoft.com/products/maple/new_features/index.aspx?ref=mapleprimes"&gt;Maple 16&lt;/a&gt; reinforces our track record for consistent innovation and industry leadership in areas like ease of use and symbolic computing performance.&lt;/p&gt;
</itunes:summary>
      <description>&lt;p&gt;&lt;a href="http://www.maplesoft.com/products/maple/new_features/index.aspx?ref=mapleprimes"&gt;&lt;img src="/view.aspx?sf=132249/433310/m16_blog_heading.jpg" alt=""&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Released today, with over 4500 additions and enhancements, &lt;a href="http://www.maplesoft.com/products/maple/new_features/index.aspx?ref=mapleprimes"&gt;Maple 16&lt;/a&gt; reinforces our track record for consistent innovation and industry leadership in areas like ease of use and symbolic computing performance.&lt;/p&gt;
</description>
      <guid>132249</guid>
      <pubDate>Wed, 28 Mar 2012 13:15:41 Z</pubDate>
      <itunes:author>Laurent Bernardin</itunes:author>
      <author>Laurent Bernardin</author>
    </item>
    <item>
      <title>Rebound Rumble: That's a Wrap!</title>
      <link>http://www.mapleprimes.com/maplesoftblog/131888-Rebound-Rumble-Thats-A-Wrap?ref=Feed:MaplePrimes:Maplesoft Blog</link>
      <itunes:summary>&lt;p&gt;&lt;em&gt;&lt;em&gt;Dr. Gilbert Lai is a mentor for the FIRST Robotics team SWAT 771. He is helping an all girls team from grades 7-12 design a basketball-shooting robot for this year&amp;rsquo;s annual FIRST Robotics Competition. Dr. Lai is using MapleSim and Maple to help the team understand the principles involved and design their robot. This blog post is part of a series that chronicles the progress of the team. &amp;nbsp;Posts in the series include:&lt;/em&gt;&lt;/em&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em&gt;Part 1 -&amp;nbsp;...&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt;</itunes:summary>
      <description>&lt;p&gt;&lt;em&gt;&lt;em&gt;Dr. Gilbert Lai is a mentor for the FIRST Robotics team SWAT 771. He is helping an all girls team from grades 7-12 design a basketball-shooting robot for this year&amp;rsquo;s annual FIRST Robotics Competition. Dr. Lai is using MapleSim and Maple to help the team understand the principles involved and design their robot. This blog post is part of a series that chronicles the progress of the team. &amp;nbsp;Posts in the series include:&lt;/em&gt;&lt;/em&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em&gt;Part 1 -&amp;nbsp;...&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt;</description>
      <guid>131888</guid>
      <pubDate>Mon, 19 Mar 2012 19:13:18 Z</pubDate>
      <itunes:author>Gilbert Lai</itunes:author>
      <author>Gilbert Lai</author>
    </item>
    <item>
      <title>Rebound Rumble: To Drive or Not to Drive</title>
      <link>http://www.mapleprimes.com/maplesoftblog/130792-Rebound-Rumble-To-Drive-Or-Not-To-Drive?ref=Feed:MaplePrimes:Maplesoft Blog</link>
      <itunes:summary>&lt;p&gt;&lt;em&gt;Dr. Gilbert Lai is a mentor for the FIRST Robotics team SWAT 771. He is helping an all girls team from grades 7-12 design a basketball-shooting robot for this year&amp;rsquo;s annual FIRST Robotics Competition. Dr. Lai is using MapleSim and Maple to help the team understand the principles involved and design their robot. This blog post is part of a series that chronicles the progress of the team. &amp;nbsp;Posts in the series include:&lt;/em&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em&gt;Part 1 -&amp;nbsp;&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt;</itunes:summary>
      <description>&lt;p&gt;&lt;em&gt;Dr. Gilbert Lai is a mentor for the FIRST Robotics team SWAT 771. He is helping an all girls team from grades 7-12 design a basketball-shooting robot for this year&amp;rsquo;s annual FIRST Robotics Competition. Dr. Lai is using MapleSim and Maple to help the team understand the principles involved and design their robot. This blog post is part of a series that chronicles the progress of the team. &amp;nbsp;Posts in the series include:&lt;/em&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em&gt;Part 1 -&amp;nbsp;&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt;</description>
      <guid>130792</guid>
      <pubDate>Thu, 16 Feb 2012 20:00:25 Z</pubDate>
      <itunes:author>Gilbert Lai</itunes:author>
      <author>Gilbert Lai</author>
    </item>
    <item>
      <title>Rebound Rumble: MapleSim Ball Shooting Model for FIRST Robotics 2012</title>
      <link>http://www.mapleprimes.com/maplesoftblog/130126-Rebound-Rumble-MapleSim-Ball-Shooting?ref=Feed:MaplePrimes:Maplesoft Blog</link>
      <itunes:summary>&lt;p&gt;&lt;em&gt;Dr. Gilbert Lai is a mentor for the FIRST Robotics team SWAT 771. He is helping an all girls team from grades 7-12 design a basketball-shooting robot for this year&amp;rsquo;s annual FIRST Robotics Competition. Dr. Lai is using MapleSim and Maple to help the team understand the principles involved and design their robot. This blog post is part of a series that chronicles the progress of the team. &amp;nbsp;Posts in the series include:&lt;/em&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em&gt;Part 1 -&amp;nbsp;&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt;</itunes:summary>
      <description>&lt;p&gt;&lt;em&gt;Dr. Gilbert Lai is a mentor for the FIRST Robotics team SWAT 771. He is helping an all girls team from grades 7-12 design a basketball-shooting robot for this year&amp;rsquo;s annual FIRST Robotics Competition. Dr. Lai is using MapleSim and Maple to help the team understand the principles involved and design their robot. This blog post is part of a series that chronicles the progress of the team. &amp;nbsp;Posts in the series include:&lt;/em&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;em&gt;Part 1 -&amp;nbsp;&lt;/em&gt;&lt;/li&gt;&lt;/ul&gt;</description>
      <guid>130126</guid>
      <pubDate>Fri, 27 Jan 2012 21:51:34 Z</pubDate>
      <itunes:author>Gilbert Lai</itunes:author>
      <author>Gilbert Lai</author>
    </item>
    <item>
      <title>Directional Derivatives in Maple</title>
      <link>http://www.mapleprimes.com/maplesoftblog/130073-Directional-Derivatives-In-Maple?ref=Feed:MaplePrimes:Maplesoft Blog</link>
      <itunes:summary>&lt;p&gt;&lt;span&gt;The directional derivative of a scalar function &lt;/span&gt;&lt;img style="vertical-align: -6;" src="/view.aspx?sf=130073/429481/0d3ae071708fda888ba65d36be0488af.gif" alt="f(x)" width="33" height="23"&gt;&lt;span&gt;, computed in the direction &lt;/span&gt;&lt;span style="font-weight: bold;"&gt;u&lt;/span&gt;&lt;span&gt;&amp;nbsp;in Cartesian coordinates, is defined by &lt;/span&gt;</itunes:summary>
      <description>&lt;p&gt;&lt;span&gt;The directional derivative of a scalar function &lt;/span&gt;&lt;img style="vertical-align: -6;" src="/view.aspx?sf=130073/429481/0d3ae071708fda888ba65d36be0488af.gif" alt="f(x)" width="33" height="23"&gt;&lt;span&gt;, computed in the direction &lt;/span&gt;&lt;span style="font-weight: bold;"&gt;u&lt;/span&gt;&lt;span&gt;&amp;nbsp;in Cartesian coordinates, is defined by &lt;/span&gt;</description>
      <guid>130073</guid>
      <pubDate>Thu, 26 Jan 2012 14:59:25 Z</pubDate>
      <itunes:author>Robert Lopez</itunes:author>
      <author>Robert Lopez</author>
    </item>
    <item>
      <title>Gems 16-20 from the Red Book of Maple Magic</title>
      <link>http://www.mapleprimes.com/maplesoftblog/129405-Gems-1620-From-The-Red-Book-Of-Maple-Magic?ref=Feed:MaplePrimes:Maplesoft Blog</link>
      <itunes:summary>&lt;p style="margin: 0 0 0 0; padding-top: 0px; padding-bottom: 0px;" align="left"&gt;A &lt;a href="http://www.maplesoft.com/email/maplereporter/sept11/aca/index.html"&gt;recent Tips and Techniques article&lt;/a&gt;&amp;nbsp;in the Maple Reporter contained the following five "gems" from my Red Book of Maple Magic.&amp;nbsp;These 'gems' are tricks and techniques for Maple that I've discovered in my years here at Maplesoft.&amp;nbsp;The previous 15 gems have appeared in three other issues of the Reporter, as...</itunes:summary>
      <description>&lt;p style="margin: 0 0 0 0; padding-top: 0px; padding-bottom: 0px;" align="left"&gt;A &lt;a href="http://www.maplesoft.com/email/maplereporter/sept11/aca/index.html"&gt;recent Tips and Techniques article&lt;/a&gt;&amp;nbsp;in the Maple Reporter contained the following five "gems" from my Red Book of Maple Magic.&amp;nbsp;These 'gems' are tricks and techniques for Maple that I've discovered in my years here at Maplesoft.&amp;nbsp;The previous 15 gems have appeared in three other issues of the Reporter, as...</description>
      <guid>129405</guid>
      <pubDate>Fri, 06 Jan 2012 21:54:30 Z</pubDate>
      <itunes:author>Robert Lopez</itunes:author>
      <author>Robert Lopez</author>
    </item>
    <item>
      <title>Modeling Water Hammer in MapleSim</title>
      <link>http://www.mapleprimes.com/maplesoftblog/129002-Modeling-Water-Hammer-In-MapleSim?ref=Feed:MaplePrimes:Maplesoft Blog</link>
      <itunes:summary>&lt;p&gt;Liquid flowing in a pipeline has inertia.&amp;nbsp; If a valve at the end of the pipeline suddenly closes, a pressure surge hits the valve, and travels through the pipeline at the speed of sound. The damping effect of fluid friction gradually attenuates the pressure wave.&lt;/p&gt;
&lt;p&gt;This phenomenon is called water hammer and can cause damage significant damage, sometimes even rupturing the pipeline.&lt;/p&gt;
&lt;p&gt;The pressure wave often produces audible sound. If you&amp;rsquo;ve ever heard...</itunes:summary>
      <description>&lt;p&gt;Liquid flowing in a pipeline has inertia.&amp;nbsp; If a valve at the end of the pipeline suddenly closes, a pressure surge hits the valve, and travels through the pipeline at the speed of sound. The damping effect of fluid friction gradually attenuates the pressure wave.&lt;/p&gt;
&lt;p&gt;This phenomenon is called water hammer and can cause damage significant damage, sometimes even rupturing the pipeline.&lt;/p&gt;
&lt;p&gt;The pressure wave often produces audible sound. If you&amp;rsquo;ve ever heard...</description>
      <guid>129002</guid>
      <pubDate>Wed, 21 Dec 2011 23:05:33 Z</pubDate>
      <itunes:author>Samir Khan</itunes:author>
      <author>Samir Khan</author>
    </item>
    <item>
      <title>Car Talk Puzzler</title>
      <link>http://www.mapleprimes.com/maplesoftblog/128796-Car-Talk-Puzzler?ref=Feed:MaplePrimes:Maplesoft Blog</link>
      <itunes:summary>&lt;p style="margin: 0 0 0 0; padding-top: 0px; padding-bottom: 0px;" align="left"&gt;&lt;span&gt;National Public Radio in the USA carries Car Talk, a humorous phone-in program in which Tom and Ray Magliozzi (Click and Clack, the Tappet Brothers) diagnose and offer solutions for mysterious auto-related maladies. It's an amusing hour on Saturday mornings.&lt;/span&gt;&lt;/p&gt;
&lt;p style="margin: 0 0 0 0; padding-top: 0px; padding-bottom: 0px;" align="left"&gt;&lt;span&gt;&amp;nbsp; &lt;/span&gt;&lt;/p&gt;
</itunes:summary>
      <description>&lt;p style="margin: 0 0 0 0; padding-top: 0px; padding-bottom: 0px;" align="left"&gt;&lt;span&gt;National Public Radio in the USA carries Car Talk, a humorous phone-in program in which Tom and Ray Magliozzi (Click and Clack, the Tappet Brothers) diagnose and offer solutions for mysterious auto-related maladies. It's an amusing hour on Saturday mornings.&lt;/span&gt;&lt;/p&gt;
&lt;p style="margin: 0 0 0 0; padding-top: 0px; padding-bottom: 0px;" align="left"&gt;&lt;span&gt;&amp;nbsp; &lt;/span&gt;&lt;/p&gt;
</description>
      <guid>128796</guid>
      <pubDate>Wed, 14 Dec 2011 21:08:16 Z</pubDate>
      <itunes:author>Robert Lopez</itunes:author>
      <author>Robert Lopez</author>
    </item>
    <item>
      <title>An Implicit Differentiation Problem from MaplePrimes</title>
      <link>http://www.mapleprimes.com/maplesoftblog/128445-An-Implicit-Differentiation-Problem?ref=Feed:MaplePrimes:Maplesoft Blog</link>
      <itunes:summary>&lt;p style="text-align: left;" align="center"&gt;&lt;span style="font-size: 100%; font-style: normal;"&gt;On November 22, Joe Riel posted an&lt;a href="http://www.mapleprimes.com/posts/127985-Computing-Implicit-Derivatives"&gt; implicit differentiation problem&lt;/a&gt; that caught my attention. It took the manipulations typically learned in an Advanced Calculus course one step further, but the devices learned in such a course could readily be applied. Joe's solution was expressed in terms of exterior...&lt;/span&gt;</itunes:summary>
      <description>&lt;p style="text-align: left;" align="center"&gt;&lt;span style="font-size: 100%; font-style: normal;"&gt;On November 22, Joe Riel posted an&lt;a href="http://www.mapleprimes.com/posts/127985-Computing-Implicit-Derivatives"&gt; implicit differentiation problem&lt;/a&gt; that caught my attention. It took the manipulations typically learned in an Advanced Calculus course one step further, but the devices learned in such a course could readily be applied. Joe's solution was expressed in terms of exterior...&lt;/span&gt;</description>
      <guid>128445</guid>
      <pubDate>Tue, 06 Dec 2011 21:43:48 Z</pubDate>
      <itunes:author>Robert Lopez</itunes:author>
      <author>Robert Lopez</author>
    </item>
    <item>
      <title>Maple and the iPad</title>
      <link>http://www.mapleprimes.com/maplesoftblog/127071-Maple-And-The-IPad?ref=Feed:MaplePrimes:Maplesoft Blog</link>
      <itunes:summary>&lt;p&gt;The iPad is a very exciting device and it has been gaining broad adoption from our academic and professional customers alike. It was a logical step for us to bring Maple technology to this platform.&lt;br&gt; &amp;nbsp;&lt;br&gt; The Maple Player for iPad is now available in the &lt;a href="http://itunes.apple.com/ca/app/maple-player/id469981983?mt=8"&gt;Apple App Store&lt;/a&gt;. It comes bundled with ready-made interactive Maple documents, covering topics like integration, differentiation, computing...</itunes:summary>
      <description>&lt;p&gt;The iPad is a very exciting device and it has been gaining broad adoption from our academic and professional customers alike. It was a logical step for us to bring Maple technology to this platform.&lt;br&gt; &amp;nbsp;&lt;br&gt; The Maple Player for iPad is now available in the &lt;a href="http://itunes.apple.com/ca/app/maple-player/id469981983?mt=8"&gt;Apple App Store&lt;/a&gt;. It comes bundled with ready-made interactive Maple documents, covering topics like integration, differentiation, computing...</description>
      <guid>127071</guid>
      <pubDate>Wed, 26 Oct 2011 14:19:01 Z</pubDate>
      <itunes:author>Laurent Bernardin</itunes:author>
      <author>Laurent Bernardin</author>
    </item>
    <item>
      <title>On the Shoulders of a Giant</title>
      <link>http://www.mapleprimes.com/maplesoftblog/126558-On-The-Shoulders-Of-A-Giant?ref=Feed:MaplePrimes:Maplesoft Blog</link>
      <itunes:summary>&lt;p&gt;Today we've lost computing pioneer Dennis Ritchie. For those not familiar with Dr. Ritchie, he was the co-inventor of the Unix operating system (with Ken Thompson), and the C programming language (with Brian Kernighan), both of which are an integral part of Maple's history.&lt;br&gt;&lt;br&gt;When Gaston Gonnet implemented the very first version of the Maple kernel, he wanted to do it in the then-new C language, for the hardware and operating system independence that it provided. Unfortunately,...</itunes:summary>
      <description>&lt;p&gt;Today we've lost computing pioneer Dennis Ritchie. For those not familiar with Dr. Ritchie, he was the co-inventor of the Unix operating system (with Ken Thompson), and the C programming language (with Brian Kernighan), both of which are an integral part of Maple's history.&lt;br&gt;&lt;br&gt;When Gaston Gonnet implemented the very first version of the Maple kernel, he wanted to do it in the then-new C language, for the hardware and operating system independence that it provided. Unfortunately,...</description>
      <guid>126558</guid>
      <pubDate>Thu, 13 Oct 2011 14:26:09 Z</pubDate>
      <itunes:author>Stefan Vorkoetter</itunes:author>
      <author>Stefan Vorkoetter</author>
    </item>
    <item>
      <title>Paper Models of 3D Plots</title>
      <link>http://www.mapleprimes.com/maplesoftblog/125512-Paper-Models-Of-3D-Plots?ref=Feed:MaplePrimes:Maplesoft Blog</link>
      <itunes:summary>&lt;p style="text-align: center;"&gt;&amp;nbsp;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;a href="/view.aspx?sf=125512/420692/paperplot2.jpg"&gt;&lt;img src="/view.aspx?sf=125512/420692/paperplot2.jpg" alt="" width="250"&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;a href="/view.aspx?sf=125512/420692/paperplot3.jpg"&gt;&lt;img src="/view.aspx?sf=125512/420692/paperplot3.jpg" alt="" width="250"&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;strong&gt;3D Paper Physical Model&lt;/strong&gt;</itunes:summary>
      <description>&lt;p style="text-align: center;"&gt;&amp;nbsp;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;a href="/view.aspx?sf=125512/420692/paperplot2.jpg"&gt;&lt;img src="/view.aspx?sf=125512/420692/paperplot2.jpg" alt="" width="250"&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;a href="/view.aspx?sf=125512/420692/paperplot3.jpg"&gt;&lt;img src="/view.aspx?sf=125512/420692/paperplot3.jpg" alt="" width="250"&gt;&lt;/a&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&lt;/p&gt;
&lt;p style="text-align: center;"&gt;&lt;strong&gt;3D Paper Physical Model&lt;/strong&gt;</description>
      <guid>125512</guid>
      <pubDate>Fri, 09 Sep 2011 18:41:50 Z</pubDate>
      <itunes:author>Paul</itunes:author>
      <author>Paul</author>
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    <item>
      <title>Maple 15 Sets a World Record for the Computation of a Constant You’ve Probably Never Heard Of</title>
      <link>http://www.mapleprimes.com/maplesoftblog/123419-Maple-15-Sets-A-World-Record-For-The?ref=Feed:MaplePrimes:Maplesoft Blog</link>
      <itunes:summary>&lt;p style="margin: 0 0 0 0; padding-top: 8px; padding-bottom: 2px;" align="left"&gt;&lt;span style="color: #000000; font-size: 133%; font-weight: bold; font-style: normal;"&gt;The problem&lt;/span&gt;&lt;/p&gt;
&lt;p style="margin: 0 0 0 0; padding-top: 0px; padding-bottom: 0px;" align="left"&gt;&lt;span style="color: #000000; font-size: 100%; font-weight: normal; font-style: normal;"&gt;Back in 1996 I was working for the Symbolic Computation Group at the University of Waterloo, developing algorithms and code...&lt;/span&gt;</itunes:summary>
      <description>&lt;p style="margin: 0 0 0 0; padding-top: 8px; padding-bottom: 2px;" align="left"&gt;&lt;span style="color: #000000; font-size: 133%; font-weight: bold; font-style: normal;"&gt;The problem&lt;/span&gt;&lt;/p&gt;
&lt;p style="margin: 0 0 0 0; padding-top: 0px; padding-bottom: 0px;" align="left"&gt;&lt;span style="color: #000000; font-size: 100%; font-weight: normal; font-style: normal;"&gt;Back in 1996 I was working for the Symbolic Computation Group at the University of Waterloo, developing algorithms and code...&lt;/span&gt;</description>
      <guid>123419</guid>
      <pubDate>Wed, 29 Jun 2011 18:26:39 Z</pubDate>
      <itunes:author>Dave Hare</itunes:author>
      <author>Dave Hare</author>
    </item>
    <item>
      <title>MapleSim 5 - Taking Physical Modeling Further</title>
      <link>http://www.mapleprimes.com/maplesoftblog/122752-MapleSim-5--Taking-Physical-Modeling-Further?ref=Feed:MaplePrimes:Maplesoft Blog</link>
      <itunes:summary>&lt;p&gt;MapleSim has been delivering unique advantages in physical modeling and system simulation for many years. Today we release the latest iteration: MapleSim 5. Looking back at some of the earlier versions of our software, it is hard to believe that this is the same product; from the user interface to the component libraries to the simulation engine, every part of the system has experienced a striking evolution.&lt;br&gt;&lt;br&gt;Like its predecessors, MapleSim 5 is based on the Maple mathematical...</itunes:summary>
      <description>&lt;p&gt;MapleSim has been delivering unique advantages in physical modeling and system simulation for many years. Today we release the latest iteration: MapleSim 5. Looking back at some of the earlier versions of our software, it is hard to believe that this is the same product; from the user interface to the component libraries to the simulation engine, every part of the system has experienced a striking evolution.&lt;br&gt;&lt;br&gt;Like its predecessors, MapleSim 5 is based on the Maple mathematical...</description>
      <guid>122752</guid>
      <pubDate>Wed, 15 Jun 2011 16:21:11 Z</pubDate>
      <itunes:author>Laurent Bernardin</itunes:author>
      <author>Laurent Bernardin</author>
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